Atomfall makes the postapocalypse quintessentially British

Stop me if you’ve heard this one before. You awake in a dimly lit bunker with little recollection of yourself or your surroundings. A few moments later, having learned the basics of survival (throwing a punch; crafting a bandage), you emerge blinking into the light. But wait: something is different. You see not a frontier […]

Mar 26, 2025 - 15:34
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Atomfall makes the postapocalypse quintessentially British

Stop me if you’ve heard this one before. You awake in a dimly lit bunker with little recollection of yourself or your surroundings. A few moments later, having learned the basics of survival (throwing a punch; crafting a bandage), you emerge blinking into the light. But wait: something is different. You see not a frontier expanse a la Fallout or the painterly wilderness of Breath of the Wild but the windswept uplands of England: ancient dry stone walls snake about rolling hills, enclosing the vivid greens of clipped grass, ferns, and gnarled oak trees. 

The next few hours are both brilliantly disorienting and mercilessly punishing. Immediately, Atomfall, whose maker, Rebellion, is behind the cult Sniper Elite series, lets you wander in any direction. Within minutes, you encounter hard-nosed foes speaking in broad British accents who would love nothing more than to turn your skull into cornflakes with a cricket bat. You snoop about ruined farm buildings to scavenge resources before discovering a note from a long-deceased person, containing a set of coordinates that you must mark manually on your map. Lo, the adventure begins proper, with only the lightest-touch guidance.

Throu …

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