It's been six years since I played Silksong, and I'm OK waiting a little longer
It was Tuesday June 25, 2019. San Francisco became the first US city to (temporarily) ban the sale of vapes, SpaceX successfully launched and deployed 24 satellites and I sat in Nintendo’s UK office on the outskirts of London, playing a demo of a game that still isn’t out. However, according to yesterday's Switch 2 presentation, Hollow Knight: Silksong will arrive at some point this year. Nintendo even showed off a couple of seconds of new footage. There are slopes! Oh Silksong, oh Hollow Knight: Silksong, oh Hollow Knight’s repurposed DLC. The second Hollow Knight game from Team Cherry was initially meant to be a DLC addition to the original, but plans changed, with the developers saying that it had become “too large and too unique." (This many years later, exactly how large and unique will Silksong be?) Later, as part of the 2022 Xbox and Bethesda Games showcase, a Silksong trailer teased a release date in the next 12 months as part of Xbox’s attempt to deliver a wave of exciting games after a lackluster start to the Series X/S launch. When the early 2023 release date passed us by, Team Cherry delayed the game into 2024 and now, well, it’s 2025. I played that demo so long ago that it might have just been a dream. Without rewriting my six-year-old hands-on impressions entirely, the new game features a new playable character named Hornet, who featured as a repeatable boss fight in the original Hollow Knight, with silk-based attacks and faster, more agile gameplay. It also offers a more aggressive play style, with Hornet able to heal herself using silk charges and even repair damage with silk bundles left behind from prior unsuccessful attempts. It's a different gameplay twist from having to beat the Hollow Knight shadow in the original. I subtitled my hands-on impressions, saying it would be “worth the wait.” Back then, I'd recently finished Hollow Knight on the Switch, putting in a few too many hours and was hungry for more bug-shaped Metroidvania adventures. Silksong felt fresh, more responsive, faster and flashier — and I just wanted to play more Hollow Knight. Barely six seconds of footage during Nintendo's Switch 2 presentation was enough to re-ignite the Silksong fandom, when it revealed nothing new more than some downhill traversal. It's proof that a lot of people are still excited — and still waiting. I'm excited, and six years on, it feels like it must be pretty close. Right?This article originally appeared on Engadget at https://www.engadget.com/gaming/that-one-time-i-played-hollow-knight-silksong-160022483.html?src=rss
It was Tuesday June 25, 2019. San Francisco became the first US city to (temporarily) ban the sale of vapes, SpaceX successfully launched and deployed 24 satellites and I sat in Nintendo’s UK office on the outskirts of London, playing a demo of a game that still isn’t out.
However, according to yesterday's Switch 2 presentation, Hollow Knight: Silksong will arrive at some point this year. Nintendo even showed off a couple of seconds of new footage. There are slopes!
Oh Silksong, oh Hollow Knight: Silksong, oh Hollow Knight’s repurposed DLC. The second Hollow Knight game from Team Cherry was initially meant to be a DLC addition to the original, but plans changed, with the developers saying that it had become “too large and too unique." (This many years later, exactly how large and unique will Silksong be?)
Later, as part of the 2022 Xbox and Bethesda Games showcase, a Silksong trailer teased a release date in the next 12 months as part of Xbox’s attempt to deliver a wave of exciting games after a lackluster start to the Series X/S launch.
When the early 2023 release date passed us by, Team Cherry delayed the game into 2024 and now, well, it’s 2025. I played that demo so long ago that it might have just been a dream.
Without rewriting my six-year-old hands-on impressions entirely, the new game features a new playable character named Hornet, who featured as a repeatable boss fight in the original Hollow Knight, with silk-based attacks and faster, more agile gameplay. It also offers a more aggressive play style, with Hornet able to heal herself using silk charges and even repair damage with silk bundles left behind from prior unsuccessful attempts. It's a different gameplay twist from having to beat the Hollow Knight shadow in the original.
I subtitled my hands-on impressions, saying it would be “worth the wait.” Back then, I'd recently finished Hollow Knight on the Switch, putting in a few too many hours and was hungry for more bug-shaped Metroidvania adventures. Silksong felt fresh, more responsive, faster and flashier — and I just wanted to play more Hollow Knight.
Barely six seconds of footage during Nintendo's Switch 2 presentation was enough to re-ignite the Silksong fandom, when it revealed nothing new more than some downhill traversal. It's proof that a lot of people are still excited — and still waiting.
I'm excited, and six years on, it feels like it must be pretty close.
Right?This article originally appeared on Engadget at https://www.engadget.com/gaming/that-one-time-i-played-hollow-knight-silksong-160022483.html?src=rss