Clair Obscur: Expedition 33 is an audacious RPG with all the right moves

On paper, Clair Obscur: Expedition 33 doesn't seem to stand out amidst a recent wave of prestige RPGs, from the newly polished high fantasy of the Elder Scrolls IV: Oblivion remake to the medieval warfare of 15th century Bohemia in Kingdom Come: Deliverance II. For one, its fantastical conquests are set in a world reminiscent […]

Apr 25, 2025 - 20:31
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Clair Obscur: Expedition 33 is an audacious RPG with all the right moves

On paper, Clair Obscur: Expedition 33 doesn't seem to stand out amidst a recent wave of prestige RPGs, from the newly polished high fantasy of the Elder Scrolls IV: Oblivion remake to the medieval warfare of 15th century Bohemia in Kingdom Come: Deliverance II. For one, its fantastical conquests are set in a world reminiscent of France's Belle Époque period, an era known for its economic prosperity and radical artistic movements, from Art Nouveau to Expressionism. Add a tinge of melodrama and an emotional backstory, and its setting resembles a medley of games that take place in vaguely European worlds like Greedfall, Bloodborne, and Dishonored. At the same time, Expedition 33 boasts a turn-based combat system inspired by Japanese RPGs like Final Fantasy and Dragon Quest.

All this is to say that Expedition 33 risks appearing banal and cliche. Fending off impossible odds in a world, where everyone wants to swing their very imposing weapons at your head amidst medieval ruins, isn't all that unique these days. But Expedition 33 isn't cowered by the lineage of RPGs that came before. Instead, it displays a sense of quiet confidence, understanding that the keys of the genre - narrative …

Read the full story at The Verge.